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1 / 4 · Click to enlargeLore & origins
Paladins are the elite champions of the Grey Knights. Bravery and skill are not enough to become one. A candidate must complete eight quests, each harder than the last. He spends a day and a night in the haunted caverns beneath Mount Anarch on Titan, and then confronts the dread tome Abbiallach chained in the Chapter's Sanctum Sanctorum.
The quests then test his strength at arms. He goes unarmoured to Lansel's Tomb on the doomed moon of Tethys, then hunts down a Herald of each of the four Chaos Gods and brings back a horn or tooth as proof. The last and hardest quest is to banish one of the six hundred and sixty-six most powerful daemons ever to manifest, armed only with his Nemesis sword and the daemon's true name from the Iron Grimoire.
A Grey Knight who passes leaves his brotherhood and takes his place in the Hall of Champions in the Citadel of Titan. He is then bound to one of the Chapter's Grand Masters as bodyguard, champion and adviser. Abandoning the quests is almost unheard of.
Paladins are the Grey Knights' elite Terminator champions. Only warriors who complete a series of punishing trials can join the Paladin ranks. They stand with the Grand Masters, and a select few serve as the Brotherhood Champion. They are among the most experienced daemon-killers in the Imperium.
To join the Paladins, a Grey Knight must complete eight quests, each harder than the last, to prove his character and cause. Paladins carry a Liber Daemonica, a book of knowledge taken from the Sanctum Sanctorum, which acts as a psychic talisman. Its pages are illuminated in silver and its spine is carved from a martyred saint's thigh bone. Grey Knight Apothecaries serve in Paladin squads. Without them, the sources say, the Chapter's genetic heritage would be lost and the Chapter would die out within decades.
Appearance & wargear
Paladins wear ornate Terminator armour of silver and gold, covered in sacred texts, purity seals and wards. They carry Nemesis force weapons, storm bolters, psycannons, psilencers and incinerators. Their armour is decorated more richly than ordinary Grey Knights Terminators.
They wear ornate Terminator armour with psychic hoods and nemesis force weapons, storm bolters and psycannons.
Weapons & Vehicles

Psychically attuned silvered blades, halberds and daemon hammers forged exclusively for the Grey Knights of Titan, channelling the wiel…

A twin-barrelled, double-chambered automatic bolter wielded one-handed by Space Marine Terminators, Grey Knights and battle tank pintle…

A volatile liquid-promethium projector that floods bunkers, trenches and xenos swarms in clinging, self-oxidising gouts of cleansing ch…

A heavily armed VTOL assault gunship and flying transport of the Adeptus Astartes and Grey Knights, capable of carrying both a full squ…
Explore all 48 entries in the Weapons & Vehicles armoury.
Battlefield role & tactics
Paladins are elite heavy infantry and bodyguards. They protect Grand Masters, break through to daemonic leaders, and anchor the line against the toughest foes. Their skill with every weapon makes them deadly in any fight.
Paladins are deep-striking elite heavy infantry who fight Greater Daemons, Daemon Princes and Chaos champions. They are tough and very powerful in melee, but expensive and slow.
Paladins are the best Grey Knights in Terminator armour. They are elite melee and psychic shock troops whose combined psychic power can produce the "Holocaust," a ball of white fire. They are expensive and few in number, so they are used against the greatest threats.
Notable battles & users
- Hall of Champions: the Paladins' hall in the Citadel of Titan.
- Grand Masters: each Paladin serves a Grand Master as bodyguard and adviser.
